Failed crimes, thefts and booze checkpoints land you in county jail — 01:30 base, longer for bigger offenses and for booze by the crate. While inside you can wait, try to escape (agility and the Colt M1903 perk help; a failed escape puts your cell in lockdown, nobody can bust you, and the sentence grows), or hope another player busts you out.
Busting: anyone free can try to spring an inmate every 20 seconds. Agility (+0.5% per level), your busting record and the Remington M10 perk raise the odds; a failed bust jails the buster for a minute or two. Busts pay a $50 tip and count toward the weekly busting leaderboard rather than rank. The jail has its own chat room.
Numbers on this page are read from the live game configuration. Previous: Auto theft & garage. Next: Gymnasium.