Every casino table and bullet factory is a property owned by a player, or run by the house until somebody picks it up. Texas Hold’em, Seven-Card Stud and Russian Roulette are different: they are played against other gangsters at tables gathered in your city. Each game has its rules on a page of its own, the same rules shown in the “How it plays” panel where it is played.
- Casino floor & table owners — How every casino table in OmertaEra is a property: the house rules at every table, rooms and seats, owning a table, its bank and what the owner earns.
- Roulette — Roulette rules and odds in OmertaEra: the wheel, every bet from a straight up to the even-money outside bets, what each pays, and the house edge.
- Slots — The Ultimate, the slot machine in OmertaEra: five pay lines over a three-by-three window, seventeen stops on each reel, how a spin is drawn, what each line pays, and the return.
- Blackjack — Blackjack rules in OmertaEra: the deal, hitting, standing, doubling and splitting, what the dealer must do, what a blackjack pays, and the house edge.
- Keno — Keno in OmertaEra: picking numbers, the draw, the paytable for every count of hits, and what the game returns over time.
- Race Track — The race track in OmertaEra: the field, the odds on each horse, how a race is drawn, and what a winning ticket pays.
- Jacks or Better — Jacks or Better video poker in OmertaEra: the deal, holding and drawing, the paytable from a pair of jacks to a royal flush, and the return.
- Craps — Craps rules in OmertaEra: the come-out roll, the point, pass and don’t pass, the odds bets and the proposition bets, with what each pays.
- Baccarat — Baccarat in OmertaEra: player, banker and tie, the third-card rules the game follows for you, the commission, and the odds on each bet.
- Faro — Faro, the gambling game of the old West and the speakeasies, as played in OmertaEra: the layout, the turn, coppering a bet, splits and the odds.
- Chuck-a-luck — Chuck-a-luck in OmertaEra: three dice in the cage, betting on a number, what one, two or three matches pay, and the house edge.
- Texas Hold'em (multiplayer) — Texas Hold’em tables in OmertaEra: opening a table, seats and buy-ins, the blinds, what happens when a player leaves, and how the house takes nothing.
- Seven-Card Stud (multiplayer) — Seven-Card Stud against other gangsters in OmertaEra: the ante and bring-in, the streets, the betting limits, the showdown and leaving a table.
- Poker tournaments — Scheduled poker tournaments in OmertaEra: registering, the starting stack, how the blinds rise, how tables break, and how the prize pool is paid.
- Lottery — The OmertaEra lottery: buying tickets, when the draw happens, how the pot is built and shared, and the odds of a ticket winning.
- Russian Roulette (multiplayer) — Russian Roulette between gangsters in OmertaEra: the stake, the turn order, the one chamber in six, what the survivor wins and what the loser loses.
- Prize Wheel — The prize wheel in OmertaEra: when you may spin, every segment and what it pays, and how the spin is drawn from your own provably fair seed.
- Multiplayer tables — The rules shared by every multiplayer table in OmertaEra: lobbies by city, seats, the clock, sitting out, leaving mid-hand, and replaying a finished hand.